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  1. #1

    Default Kill There menz?




    Hmm long time ago a friend went on a adventure.....heres the screen.always wanted to kill it. if you get wind of it being launched...let me know

    Is This Dragon in game and kill able? Was at bottem of Stiirhad. Just wondering havent heard anything more about it.

    Epic
    Last edited by Epicedium; 04-03-2010 at 12:17 PM.
    "History is Written by the Victor"


  2. #2

    Default Re: Kill There menz?

    As far as I know that content was put on hold with the rest of the RAID content previously announced with silius's bomb he dropped last December. However Magi Hold part 3 is comming out soon and should have some new raid encounters for us to kill. I hope at some point we will get to see this area developed properly.

  3. #3

    Default Re: Kill There menz?

    Hello once again everyone. As mentioned in my previous post here is a high level of what we are looking at releasing over the next year. We are trying to pull back on some of the more ambitious features due to resource limitations. All projects in the company have very busy schedules and are all doing the best we can with resources as we continue to support our games.

    The Vanguard team has always tried to do more with what we have and it has not always panned out. This unfortunately has resulted in a long gap between releases of content and when finally released that content has had its problems. After reviewing this we have come up with a more focused plan of attack.

    One obvious area of focus is bug fixing. We have once again scheduled focused bug fixing time to go along with our standard background bug bashing. We have also taken areas of interest and broken them down into smaller implementation pieces that are much easier to manage from the development and QA side.

    Doing this will hopefully accomplish the following goals:

    • More frequent content releases

    • More time spent on focused testing rather than testing many things at once allowing some bugs slip through

    • Focused content that starts and ends a chunk of storytelling

    • Reinvigorating the community as new stuff is released more frequently showing that this old game still has some tricks.

    Because of this reevaluation of how we utilize our resources there is the dreaded shelving of some of our more ambitious features. In an effort to be as transparent as possible I want to let it be known that the following features/content have been shelved indefinitely for now.

    • Alternate Advancement

    • Halls of Shattered Souls

    • Stiirhaad Mountains

    • Pankor Zhi

    • Nexus

    We are not happy that we have to put these things aside for now but as a team we must focus and as 2010 unfolds see if we can once again discuss how we would like to see the above mentioned items implemented.

    With that out of the way let me discuss what we will be working on. Firstly some of you may have noticed that some of the items on the player wish list have been worked on. A few months back we took that list, identified things that would be possible with our current resources and then prioritized it. The logistics of some of them are a bit complicated but know that we are looking at getting many things ranging from housing related additions to UI tweaks implemented.

    One big thing we are looking into currently and trying to execute early next year is a server merge. We recognize that the community is spread out and Telon is gigantic so bring many of you closer together makes sense from both sides of the coin. This is not a definite option as we have some technical issues that did not exist when we merged servers last time and as such we need to work out the details there.

    As mentioned above bug bashing is still a priority for the year. While we want to continue to release new content we understand that new breeds more issues and these issues just compound the fact that some old issues still exist. This is part of the reason why we are toning down our releases. This gives us more time to tackle bugs while giving some content for everyone and breathing life into some areas of Telon that could really use it.

    Lastly we are looking at releasing a chunk of content each month. These content drops will be chapters of a larger story told in various parts. Pantheon was supposed to play out this way, unfortunately Pantheon was not split up enough and we have since learned from the mistakes made there.

    The upcoming content is small group - group focused with potential for some raid targets linked to it. The locations for this content will be areas that are under utilized or deserving of some form of revamp. As many of you have said Vanguard has some areas that have little to no content in them and need to be evaluated. The following list is a high level plan for the content next year. Please note there are no solid dates yet as we are still evaluating some things.

    1. Server Merge (this would not include Halgar)

    2. Anniversary

    3. Shadow Hilsbury

    4. Magi Hold – Chapters 1 - 3

    5. Focused Bug Fixing pass part 1

    6. Diplomacy Saga next 2 releases

    7. Focused Bug Fixing pass part 2

    8. Old Targonor – Chapters 1 - 5

    The continued class evaluations are still being looked at as we have run into some problems and are trying to look into the best course of action. Once we have figured this out we will finish the rest.

    I want to once again thank all of you for the support you have given this team. As Vanguard gets closer to another birthday I am happy that all of you have been here to see the game grow. Here’s to Vanguard, and to all of you may your holiday be merry and your new year bright.
    From Sillius
    Ser'Lyeu "Swirly" Stormbringer
    Organization DROW - Vanguard Dark Elf Necromancer // Retired
    Organization DROW - Aion Elyos Sorcerer // Retired
    Organization DROW - OGame Drow Recluse // Retired

  4. #4

    Default Re: Kill There menz?

    lol let me guess more mounts?

    wtb Stiirhaad Mountains and a giant eel thingy of death in a underwater raid zone with some new twists for 1 hotpocket and 1 beer.please take away clerics big heal and make a cleric tank fight (much like "hunter weapon") lol but thats just me.
    Last edited by Epicedium; 04-05-2010 at 11:39 PM.
    "History is Written by the Victor"


  5. #5

    Default Re: Kill There menz?

    Quote Originally Posted by SerLyeu Stormbringer View Post
    From Sillius
    In other words. Bye bye Vanguard

    What a shame too. I absolutely loved it, however the lack of population really killed it for me. Such a gigantic world with no one to explore it with. So many options on where to go. So many beautiful looking zones, dungeons. I loved the dungeon crawls Vanguard had. Huuuge layouts which was fun to explore. Too bad SoE decided to not to put any money into this game else it could have turned out a lot better.

    Its sad. The days of EQ'esq games are gone

  6. #6

    Default Re: Kill There menz?

    It's really sad to see the limitations placed on content. I loved playing Vanguard and found it refreshing, though for some reason a lot of other players didn't like it.

    Did massive boss in the middle of the 4 guardians ever get patched in?
    Lord Kainzo the Disposable Hero
    Champion of Last man standing 02-20-02
    BotS Loot Fairness Council l BotS RTA Rep
    Disposable Heroes

  7. #7

    Default Re: Kill There menz?

    Quote Originally Posted by Kainzo View Post
    It's really sad to see the limitations placed on content. I loved playing Vanguard and found it refreshing, though for some reason a lot of other players didn't like it.

    Did massive boss in the middle of the 4 guardians ever get patched in?
    im guessing you're talking about IoG guy... it still hasent been implimented, the thing is originally they wanted the unlock on him to be all 4 summoners being killed at the same time to spawn him but that would mean 4 seperate 24 man raids running in the same chunk and 4 guilds working together and that just isnt going to happen

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