pimg src="http://www.gamasutra.com/db_area/images/news2001/22871/super_monkey_ball_iphone.jpg" align="left" hspace="5"/During a Game Developers Conference Mobile session, Chris Sharpley of developer Other Ocean and Sega producer Ethan Einhorn discussed the development of the hugely successful iPhone collaboration Super Monkey Ball. The project began when Other Ocean met with Sega to discuss a Super Monkey Ball game for iPhone -- and the meeting went so well that Sega asked the team to begin coding a demo straight away. "We were able to get, in just three .../pdiv class="feedflare" a href="http://feeds2.feedburner.com/~ff/GamasutraNews?a=23uPT4rGQcI:Zz37lYjfMoI:yIl2AUoC8z A"img src="http://feeds2.feedburner.com/~ff/GamasutraNews?d=yIl2AUoC8zA" border="0"/img/a a href="http://feeds2.feedburner.com/~ff/GamasutraNews?a=23uPT4rGQcI:Zz37lYjfMoI:dnMXMwOfBR 0"img src="http://feeds2.feedburner.com/~ff/GamasutraNews?d=dnMXMwOfBR0" border="0"/img/a a href="http://feeds2.feedburner.com/~ff/GamasutraNews?a=23uPT4rGQcI:Zz37lYjfMoI:7Q72WNTAKB A"img src="http://feeds2.feedburner.com/~ff/GamasutraNews?d=7Q72WNTAKBA" border="0"/img/a /divimg src="http://feeds2.feedburner.com/~r/GamasutraNews/~4/23uPT4rGQcI" height="1" width="1"/
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