With the integration of its animation middleware HumanIK and AI middleware Kynapse into Epic Games' Unreal Engine 3, Maya owner Autodesk has become a member of Epic Games' Integrated Partners Program. UE3 licensees now have access to the in-game character animation and 3D navigation/spatial reasoning solutions. HumanIK includes a run-time, a full-body inverse kinematics (IK) solver and a run-time retargeting engine for characters of differing size, proportions and skeletal hierarchy. The middleware enables animators and ...
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With the integration of its animation middleware HumanIK and AI middleware Kynapse into Epic Games' Unreal Engine 3, Maya owner Autodesk has become a member of Epic Games' Integrated Partners Program. UE3 licensees now have access to the in-game character animation and 3D navigation/spatial reasoning solutions. HumanIK includes a run-time, a full-body inverse kinematics (IK) solver and a run-time retargeting engine for characters of differing size, proportions and skeletal hierarchy. The middleware enables animators and ...
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