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Drow NewsBot
05-24-2007, 09:30 AM
Molyneux Talks Fable 2's Emotional Investment With Love, Dogs


Microsoft and developer Lionhead have released the first in a series of video diaries giving players a behind the scenes look at the development of Fable 2 for the Xbox 360, in which the project's creative director Peter Molyneux describes the game's emphasis on emotional involvement by stating that "you feeling loved is really important to us." Illustrating his point, the esteemed game designer again revisited the concept of the game's dog, which was first ...



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