Tivia
10-14-2010, 09:27 AM
So I have been experimenting quite a bit with roaches lately. I have seen a few zerg using them, but I don't see them terribly often. I am curious as to why any of you do or do not use roaches.
Pros- Insane regen when burrowed. If you can take a moment to micro on a
roach push, you can make a handful of them seem like double the amount because of this. (Provided they don't have detection). They just regen INSANELY quick when burrowed.
Fairly decent meat shield
Good for defending against early pushes pre speed upgrade.
Good against most ground army compositions after speed upgrade.
Don't block off banelings.
Cons
Pre speed upgrade, painfully slow off creep.
Require burrow to really take advantage of their abilities
Light on gas but heavy on food.
As mentioned I have been trying to deviate from the all too common muta/ling builds that are getting countered right now. roach play forces me to micro harder but I think it compliments the heavy baneling style play that I am currently using as they do a better job "mopping up" then lings and leave my lings free to be converted to banes.
I have found this particularly effective against standard T bio as the Bio tends to focus on the roaches while allowing me time to position banes. Plus the roaches with their higher survivability don't fold quite as quickly. It also works well for pulling their army away from their base long enough for me to bomb their mineral line. The big plus for me is microing them is as easy as select and burrow instead of trying to constantly move low health units, and after a few seconds instead of shuffling low health units I now have full health units again.
Pros- Insane regen when burrowed. If you can take a moment to micro on a
roach push, you can make a handful of them seem like double the amount because of this. (Provided they don't have detection). They just regen INSANELY quick when burrowed.
Fairly decent meat shield
Good for defending against early pushes pre speed upgrade.
Good against most ground army compositions after speed upgrade.
Don't block off banelings.
Cons
Pre speed upgrade, painfully slow off creep.
Require burrow to really take advantage of their abilities
Light on gas but heavy on food.
As mentioned I have been trying to deviate from the all too common muta/ling builds that are getting countered right now. roach play forces me to micro harder but I think it compliments the heavy baneling style play that I am currently using as they do a better job "mopping up" then lings and leave my lings free to be converted to banes.
I have found this particularly effective against standard T bio as the Bio tends to focus on the roaches while allowing me time to position banes. Plus the roaches with their higher survivability don't fold quite as quickly. It also works well for pulling their army away from their base long enough for me to bomb their mineral line. The big plus for me is microing them is as easy as select and burrow instead of trying to constantly move low health units, and after a few seconds instead of shuffling low health units I now have full health units again.