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View Full Version : 4/23/05 TC Combat Upgrade Summary


Aleusha
04-24-2005, 09:36 AM
My friend (Snifobem) and I went hunting in the middle of Naboo Saturday night. We grabbed 4 missions and headed out. I was a master carbineer/master combat medic/master medic level 80 and he was a master ranger/master rifleman level 80. We were grouped and getting level 50 missions.

high points:

The game did not crash.

low points:

The horrible effects when getting on/off our swoops.

My healing rate was a lot slower than live and at about 60% of my live character's effectiveness. At least I fire on autodefend in live while waiting for my heals to fire off. On the TC, I was a bullet sponge.

The blinding bacta spray effect. The original sparklies of the area heal got the point across without the blinding graphics and lag.

We took on a Gungan base, fambaa lair, plains tusk cat lair, and kaadu lair.

For the Gungan base with level 50 Gungans, we managed to pick them off 1 and 2 at a time. The battle with each Gungan lasted about 3 minutes. I healed thousands of points of damage, threw fire, poison, and disease. Net result 5 carbine xp and 5 medical xp for the whole base.

For the fambaa lair (level 50 fambaas), we managed to pick off the first couple of fambaas singlely. Then, the rest aggroed us. Unlike in live, I spent the entire battle spam healing the rifleman to keep him standing or spam healing myself while the rifleman hosed the fambaas off me. Again, after about 10-15 minutes killing the whole lair with thousands of points of damaged healed, throwing fire, poison, and disease. I got a few carbine xp and a few medical xp.

Next was the plains tusk cat lair, these were level 16 creatures with 10k hits and we were level 80 with about 3k hits. Two of the cats were agro from the start. I spent most of the long fight either spam healing myself or the rifleman. I tried to solo a level 16 plains tusk cat scout by myself. The cat was on fire, diseases, poisoned, and I was healing myself during the fight and barely won for the net result of 1 carbine xp and 1 medical xp. We gave up and called it quits.

During the night's combat I had to rez the rifleman twice which gave my a total of 1000 medical xp (about 98% of my medical xp for the night).

After about an hour of play, destroying 2.5 lairs my net result was 18 carbine xp and 1021 medical xp (1000 of which was from rezing the rifleman). I can't imagine what it would be like fighting something our level. The length of play to reward was unimaginably poor. I spent all of my combat staring at the icons trying to figure out what needed to fire off next. I almost never had the chance to see what my toon was doing. Many times the question was asked "Do you see my guy firing?" Fortunately, the rifleman live locally and I had him on the phone. We would not have been able to use the chat.

Overall, the game experience was very poor.

Micco
04-24-2005, 11:20 AM
Aleusha,

I was reading in one of the threads that said that there hasn't been a balance pass on anything level 50+, Did you all try any of the lower level missions/ aninals? Just curious.

KJFett
04-24-2005, 12:05 PM
yeah..see we are all lvl80...so we should be fighting lvl 80 stuff, but they havent adjust anyhting lvl50+ so its hard to really tell right now how balance is. There have been many many bugs that needed addressed early..so they havent moved the curb forward by much over 2 weeks ago it seems.

Aleusha
04-24-2005, 03:00 PM
Micco,

My solo death duel was with a quite lower level creature - a level 16 plains tusk cat. I barely won. We did not try anything 50+. It was getting late after a late start. We figured Naboo would be a fairly safe place to start. I don't feel the level 50- stuff is balanced too well either.

Nightblade
04-25-2005, 06:33 AM
My biggest beef is that the game is looking (significantly) less like Star Wars with the CURB. What is the deal with the blinding white light when I hop on/off my speeder? I don't ever remember seeing that in the movies.

The same blinding white light, hereafter referred to as the BWL occurs when you heal somebody. Imagine the horrific lag in the Theed cantina when a CM or doc heals the entertainers. Ouchy.

The blasters in live look and sound like the blasters in the movies. Not so with the CURB. Thus endeth the so-called "immersion" that the SOE team has been harping about. Unless they meant immersion into Everquest. I just don't understand why they felt the need to make the game less Star-Warsy. What purpose does it serve?

Remember fear leads to anger, anger leads to hate, hate leads to WoW.

KJFett
04-25-2005, 08:14 AM
the BWl is a bug. Seems that whenever you get on or off your vehicle, the bwl occures. Its a known bug...they have more important bugs to deal with tho....but it will get fixed ....before launch? who knows lol.

The sounds like we have on live are supposed to go into the curb as well. seems they have been working on them, and have placed a "filler" sound on TC till they get them all working like they want.

Nightblade
04-25-2005, 09:08 AM
the BWl is a bug. Seems that whenever you get on or off your vehicle, the bwl occures. Its a known bug...they have more important bugs to deal with tho....but it will get fixed ....before launch? who knows lol.

I hope that's the case. That BWL sucked Wookie nads.

The sounds like we have on live are supposed to go into the curb as well. seems they have been working on them, and have placed a "filler" sound on TC till they get them all working like they want.

Again, I certainly hope so. I really think the SOE boys bit off more than they can chew trying to get the CURB out by Episode 3.

KJFett
04-25-2005, 11:00 AM
Rumor on the boards is that CURB goes live on the 26th.

Nightblade
04-25-2005, 11:18 AM
Rumor on the boards is that CURB goes live on the 26th.

April 26!? This year!?
There's no way they can have the accursed thing ready by tomorrow. By Micco's Beard, what are they thinking?

KJFett
04-25-2005, 12:05 PM
Read Blair's Blog, he readly admits that there will be many bugs on launch, and they will have to fix them after the CURB is on live. Also, they will want to get it on live and "stabalized" before launching ROTW...which happens to go live on May 5th....next week.

Nightblade
04-25-2005, 12:10 PM
Also, they will want to get it on live and "stabalized" before launching ROTW...which happens to go live on May 5th....next week.

ROTW = Return Of The Wili?

KJFett
04-25-2005, 01:41 PM
Rage of the Wilis more like lol

Nightblade
04-25-2005, 02:12 PM
Rage of the Wilis more like lol

Or "Rape Of The Wookie"
another: "Ravishing Of The Wildlife"

KJFett
04-25-2005, 03:51 PM
oooooohhhh...Cys and Wili would like either of those I think. :)

Nightblade
04-25-2005, 04:16 PM
oooooohhhh...Cys and Wili would like either of those I think. :)

:bhump

KJFett
04-25-2005, 06:23 PM
:shock:

PenguinRanger
04-25-2005, 10:07 PM
Man this really sucks... I was really counting on having more fs skills unlocked than i presently do... sometimes i just want to smack the hell out of the devs

KJFett
04-26-2005, 06:39 AM
Wili...there weren't keeping you from logging in :P You can't get FS skills if you log in the TC instead of Radiant! lol